This came out of feedback about traps being too subtle when activated. The player can survive one but will die if two are stepped on. This combined with BAT-71 Backlog should remedy that problem.
This ticket is to display an effect when the player is damaged and BAT-71 Backlog is to display the current health of the player in the UI.
- A visual indicator is displayed when the player takes damage
- Appropriate form for visual indication has been decided on and recorded here